So last week I introduced you guys to my variant of Caw-Blade (A concoction I dreamed up along with my colleagues Scourge and Jeff Weeks), which you can find HERE if you need a refresher. This week I’m going to talk in a little more detail about the actual matches I played.
Tag Archives: Magic: The Gathering
This past weekend was the Pro Tour Qualifier for Pro Tour Barcelona in Rochester, NY, the nearest one to my hometown. My best attempt at a Modern deck on my own personal resources was a janky U/G Turbofog creation that I would have been ashamed to even register at a PTQ, but when a buddy of mine dropped a U/W Standard Spirit Delver deck in my lap I decided to see what I could do about reformatting the deck and throwing down in the Modern format.
I’ll probably run this report in two pieces just to save your precious attention spans. This section will be all about the deck I chose to play and why I made the decisions I made, and the next section will be about what decks I faced and how well I did, what I would have done differently, etc.
The long wait is over! Sweeeeeeet. This is the first of several articles I’m going to put up, giving my opinions on the new set: Dark Ascension! You should definitely pay close attention to what I have to say, ‘specially if you’re relatively new to the game. I may indeed drop some pointers for both limited and constructed play.
So, first and foremost, let’s start of with everyone’s favorite color (or at least the one with, in my honest opinion, the most popularity): White.
The link above will take you to Wizards of the Coast’s image spoiler page for the white cards in ascension. Go ahead, take a quick glance.
Done yet? Alright, I’ll give another second.
In this edition of Joes to Pros, we’ll take a look at some basic principles of Draft-format Magic that should improve your overall performance and take you from the bottom of the pack to the prize pool in no time.
Hey everybody, it’s your fearless leader back again after a brief hiatus to bring you some more staples to improve your Magic play. Last week we talked about some basic Magic slang that might help you understand the game a little better, and now we’re going to dial it BACK a bit and get even more basic. That’s right, we’re going to talk about the parts of a turn. Here’s a list, in order.
The problem with any newly evolving Magic: The Gathering community is that all the players don’t start out on the same level in terms of experience. The game is pretty old, but newbies are picking it up everyday. So, being somewhat learned in the art of shuffling, drawing and playing Magical Cards, I figured I’d take it upon myself to offer up some advice for beginners in this, hopefully weekly, column. I’m going to be gearing the specifics, whenever they rear their ugly head, toward the local situation in my hometown, but I’ll try to keep everything vague and generic enough that it can be used universally.